The Art of Drew Merritt
My time at Zynga was split between Technical and Production Art, yet I was still able to accomplish a lot!
Focused on review, integration and error management of most out-sourced assets
Used Photoshop, Illustrator and Flash for 2d asset creation in a high volume/ fast-pace art production environment where maintaining cadence is critical
Assisted in the streamlining of the art and tech art pipelines
Advised a new in-house prototyping spin-up
The Art of Drew Merritt © 2014